Item: Vena Doll or any other strong defensive item.Option to go with The Mountain heroic title here, but I found that to be overly conservative. Iver – The Foolish – Same as Krumr, just run up to enemies and wipe them out with Tempest by doing huge critical damage from The Foolish heroic title. Item: Ringmother (+3 all talents + great attack and defense bonuses), Vena Doll, or any other strong defensive item.Note that the Dredge Breaker bonus works against Warped Dredge as well. Just go ahead and have a field day with Tempest. Krumr – Dredge Breaker – The combination of +3 attack from Dredge Breaker and his Heavy Impact passive causes Krumr to do 4 damage from the splash alone. Item: Anything that offers at least +1 will per turn.The Whisper heroic title helps keep Zefr out of trouble. Use it to put Krumr, Iver, and Kivi in the middle of as many enemies as possible and by using a mix of Tempest and Drumfire, they should be able to do crippling damage to 6-8 enemy units on the first turn! By the end of the second turn, once they have the Umbrage buff, the battle should be pretty much wrapped up. Zefr – The Whisper – Breeze is the center of this strategy, allowing up to three characters move anywhere on the map on their next turn. Item: Clasp of Kyn or any other all around bonus item.The Wolf heroic title offers some much needed movement speed with lower agro and +strength as a nice bonus. Umbrage uses up two turns, but if there’s anybody left by his third turn, let Apostate join the fray as a melee character. This is one of the most powerful abilities in the game., but having a mender on hand is key so that they can restore the lost armor caused by this ability. Kivi – Kindle or Drumfire a large groupĪpostate – The Wolf – Cast Umbrage on the first turn of every battle.Iver – Tempest whoever else is clumped together.Zefr – cast Breeze on Krumr, Iver, and Kivi.Using this lineup (and no Human subs), you’ll also achieve Just Some Fantasy. I got both achievements by accident (was on a Krumr’s Mentor run) while still fighting almost every extra wave. I just find the Zefr Blitz to be more effective.Īs a bonus, this strategy is fast and works REALLY well for achieving both Make it Count (500 turns our less) and Zefr’s Wind (200 minutes or less). If you haven’t taken everyone down before reinforcements arrive, you can end up in a tough spot.ĭon’t get me wrong, Overwatch is OP and I’ve successfully achieved Kumr’s Mentor using this strategy in both BS2 and BS3. In BS3, this doesn’t always work because of the wave battles. ![]() You build a wall and wait for enemies to come to you. Therefore, you need some luck to make it through with her alive. ![]() As careful as you might be, some enemy will eventually get behind your defense and kill her. It’s really hard to keep Alette alive through all 30 battles.Why this is a better strategy than the Alette-centered Overwatch: Instead of sitting back and building a wall around Alette’s Overwatch, you blitz the enemy with a flurry of Tempests and the match is basically over before it starts. ![]() High level: Zefr casts breeze on three tanks. Goodluck and please let me know how it goes! I hope you find this a useful strategy in achieving Kumr’s Mentor. Krumr’s Mentor Alternate Strategy / The Zefr Blitz Wait, is Zefr that other mender that nobody ever uses? Yup. Unlike most folks who build a party around Alette’s Overwatch, this strategy is built around Zefr’s Breeze ability. The Banner Saga 3 - Krumr’s Mentor Alternate Strategy / The Zefr Blitz
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